Using gridz.bio

After you claim a profile, you have two public names for the same identity and three ways to interact with it: the website, the JSON API, and the open-source libraries.

Your URLs

WhatExamplePurpose
ENS namekevin.gridz.ethOn-chain identity; resolves via Ethereum ENS.
Profile pagehttps://kevin.gridz.bioHuman-readable page; same data as ENS.
Canonical pathhttps://gridz.bio/kevin.gridz.ethWorks on the apex domain too.
JSON APIhttps://gridz.bio/api/profile/kevin.gridz.ethMachine-readable Grid JSON for apps and bots.

Draft vs on-chain

When you edit a profile in the browser, there are two stages:

  • Sign & save draft — your wallet signs the Grid locally. The result is stored in this browser only (localStorage). You'll see a Draft badge. Other people and the API cannot see it yet.
  • Publish to ENS — after signing, the site sends your signed Grid to the server, which writes EAS attestations on Ethereum. This takes about a minute (several on-chain transactions). When done, you'll see an On-chain badge and your profile is public everywhere.

If the API returns Profile not found but you see a Draft badge, you haven't finished publishing yet — or you're on a different browser than the one that saved the draft.

Editing

  1. Visit your page (https://you.gridz.bio) and click Edit profile.
  2. Connect the same wallet you used to sign originally.
  3. Update fields, sign again, and publish to push changes on-chain.

Embed a profile in your app

Fetch the Grid JSON, then render with a Gridz UI package:

// 1. Fetch
const res = await fetch("https://gridz.bio/api/profile/kevin.gridz.eth");
const { grid } = await res.json();

// 2. Render (React)
import { Grid } from "@gridz/react";
import "@gridz/react/styles.css";

<Grid grid={grid} />

Also available: @gridz/vue, @gridz/svelte, and the framework-agnostic <gridz-profile> web component (@gridz/element). See API & integrations and Toolkit.

Verify without trusting gridz.bio

Download the JSON from the API (or copy it from your browser), then verify signatures offline — no RPC or server required. See Verification.